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Fallout 4 random encounters mod
Fallout 4 random encounters mod













fallout 4 random encounters mod

And later it is usually still there, but sometimes not, or sometims pile of earth under it is missing and it floating in air. Well what would I do with master-locked safe on level 2? Funny thing thou - its contents are already determined according to level 2 character. The next time there may be only 1 Mirelurk or so (is he one that didnt spawn last time?).Īnd another thing is that object encounter sometimes despawn what they placed.

fallout 4 random encounters mod

Sometimes there may be lots of corpses like dead settler, 3 ghouls, 3 raiders with pickman's message and a dead gunner - and there spawns raiders for some reason but I dont thing they are part of RE, but thats result in many corpses.Īnother thing is that sometimes not everything spawns - like 1 or 2 mirelurks instead ot 3, or 3 raiders trying to get money from 2 settlers instead of 3 (and usually kill them too fast). But next there could be two ways of how things behave: On some games that RE stops to spawn anything, on other it spawns, but old dead body is still there (which means quest is running). I guss it means that quest is still holds them and running. If you save game when cell with RE bodies is still loaded and then load it (I play on survival and the only way to save there is by sleep and ususally RE near Sanctuary Hills or 2 to 4 RE near Sunshine Tidings are close enough ) than bodies will remain and not disappear. I am using last version of UFO4P and there is still a problems with random encounters. Hello, good people! I am not yet good with papyrus and quests system, just wrote two scripts to do something with item respawn in exterior cells, but I read all topic with attention.















Fallout 4 random encounters mod